Haunts In The House (#27)
Monsters, and tricks, and ghouls, oh my! Sabrina can't believe that MR. Kraft is eliminating all the extra-curricular activities...even cheerleading. When she discovers that there is no money to fund the programs she comes up with a great idea...a haunted house fund raiser: The Holloween Machine. The attraction has a fun house, a maze, and special effects. Converting an old factory into a working haunted house is no problem when you have the help of a hobgoblin -- a household helper. The "hobby" does homework, balances Aunt Zelda's checkbook, polishes the silverware, and even helps Sabrina with the planning of the fundraiser -- that is until Salem upsets the supportive guest. And when you upset a hobgoblin...watch out!